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	<title>Comments on: You have become 1 better at Writing.*</title>
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	<link>http://inkhaven.net/2009/11/you-have-become-1-better-at-writing/</link>
	<description>it&#039;s okay. we&#039;re safe here.</description>
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		<title>By: Christie</title>
		<link>http://inkhaven.net/2009/11/you-have-become-1-better-at-writing/comment-page-1/#comment-44</link>
		<dc:creator>Christie</dc:creator>
		<pubDate>Thu, 19 Nov 2009 16:58:17 +0000</pubDate>
		<guid isPermaLink="false">http://inkhaven.net/?p=499#comment-44</guid>
		<description>Okay, but now I&#039;m thinking about it some more, and the other factor there is that the mobs on the next level also each *give* more XP, by virtue of simply being harder. Same is true for writing - I know that the two shorts I&#039;m working on now are relying on structural techniques I couldn&#039;t have even attempted two years ago. So it kind of scales still. 

You know, we&#039;re going to have to come up with a writers version of Chore Wars (http://www.chorewars.com/)</description>
		<content:encoded><![CDATA[<p>Okay, but now I&#8217;m thinking about it some more, and the other factor there is that the mobs on the next level also each *give* more XP, by virtue of simply being harder. Same is true for writing &#8211; I know that the two shorts I&#8217;m working on now are relying on structural techniques I couldn&#8217;t have even attempted two years ago. So it kind of scales still. </p>
<p>You know, we&#8217;re going to have to come up with a writers version of Chore Wars (<a href="http://www.chorewars.com/" rel="nofollow">http://www.chorewars.com/</a>)</p>
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		<title>By: Christie</title>
		<link>http://inkhaven.net/2009/11/you-have-become-1-better-at-writing/comment-page-1/#comment-43</link>
		<dc:creator>Christie</dc:creator>
		<pubDate>Thu, 19 Nov 2009 16:51:35 +0000</pubDate>
		<guid isPermaLink="false">http://inkhaven.net/?p=499#comment-43</guid>
		<description>Matt,  you&#039;re totally right. Hadn&#039;t thought it through that far (or been willing to do the math.) That is exactly how it is now, too, for we &#039;kids&#039; (a whole two years younger than you! Ha, *I&#039;M* still in my *30s*. Nice lawn, old man!) ;)

Matt wins the internet for today.</description>
		<content:encoded><![CDATA[<p>Matt,  you&#8217;re totally right. Hadn&#8217;t thought it through that far (or been willing to do the math.) That is exactly how it is now, too, for we &#8216;kids&#8217; (a whole two years younger than you! Ha, *I&#8217;M* still in my *30s*. Nice lawn, old man!) ;)</p>
<p>Matt wins the internet for today.</p>
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		<title>By: JohnR</title>
		<link>http://inkhaven.net/2009/11/you-have-become-1-better-at-writing/comment-page-1/#comment-42</link>
		<dc:creator>JohnR</dc:creator>
		<pubDate>Thu, 19 Nov 2009 10:32:59 +0000</pubDate>
		<guid isPermaLink="false">http://inkhaven.net/?p=499#comment-42</guid>
		<description>You do the project manager in me proud! 

Seriously, though, this is awesome! And, Clarion! Yay!</description>
		<content:encoded><![CDATA[<p>You do the project manager in me proud! </p>
<p>Seriously, though, this is awesome! And, Clarion! Yay!</p>
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		<title>By: Matthew Sanborn Smith</title>
		<link>http://inkhaven.net/2009/11/you-have-become-1-better-at-writing/comment-page-1/#comment-41</link>
		<dc:creator>Matthew Sanborn Smith</dc:creator>
		<pubDate>Thu, 19 Nov 2009 07:09:01 +0000</pubDate>
		<guid isPermaLink="false">http://inkhaven.net/?p=499#comment-41</guid>
		<description>I&#039;m gonna be a total dork here. I haven&#039;t played D&amp;D in decades, but if I remember correctly, you have to get twice as many experience points for any given level as you got for the previous level. So you&#039;ve got to put in 5,000 hours just to go from level 19 to level 20, 2,500 hours from 18 to 19 and so on. You get those early levels out of the way pretty quickly and then the skill is hard won later on. Not that this equates strictly with the arc of a writing career. I&#039;m just sayin&#039;.

Maybe EverQuest is different. Back in my day we had to struggle. We had to roll dice and write things down on paper and stuff. Haul loads of books. And then there were the bugbears. You kids have it so easy.</description>
		<content:encoded><![CDATA[<p>I&#8217;m gonna be a total dork here. I haven&#8217;t played D&amp;D in decades, but if I remember correctly, you have to get twice as many experience points for any given level as you got for the previous level. So you&#8217;ve got to put in 5,000 hours just to go from level 19 to level 20, 2,500 hours from 18 to 19 and so on. You get those early levels out of the way pretty quickly and then the skill is hard won later on. Not that this equates strictly with the arc of a writing career. I&#8217;m just sayin&#8217;.</p>
<p>Maybe EverQuest is different. Back in my day we had to struggle. We had to roll dice and write things down on paper and stuff. Haul loads of books. And then there were the bugbears. You kids have it so easy.</p>
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		<title>By: Kat</title>
		<link>http://inkhaven.net/2009/11/you-have-become-1-better-at-writing/comment-page-1/#comment-40</link>
		<dc:creator>Kat</dc:creator>
		<pubDate>Thu, 19 Nov 2009 06:52:24 +0000</pubDate>
		<guid isPermaLink="false">http://inkhaven.net/?p=499#comment-40</guid>
		<description>Excellent! You&#039;re one step closer to becoming a professional writer! Now that you mention it, I realize that every writing or editing position I&#039;ve ever held, including my current one, required estimating time to completion on various projects and prioritizing them accordingly.</description>
		<content:encoded><![CDATA[<p>Excellent! You&#8217;re one step closer to becoming a professional writer! Now that you mention it, I realize that every writing or editing position I&#8217;ve ever held, including my current one, required estimating time to completion on various projects and prioritizing them accordingly.</p>
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